
Given how many hours some players have, it suggests that some additional 36 heroes should be added to set the bar high so that the game can be played for 10,000 hours or more easily.Įarly on, Frostleaf becomes harder to achieve which is the start of the steeper costs for Heros. Originally the game only reached Amenhotep, additional heroes were added several times over with game updates. Once any particular early Hero reaches level 1000 it’s time to move on. OPTIMAL HEROĬid, the Helpful Adventurer launches the Hero team but his effectiveness is also the weakest. Autoclickers do rise 50 rubies as each one is purchased. Save rubies up for autoclickers which will be very helpful as the game progresses. I suggest letting them carpet the heroes and move on to the cycle of ascendance to get more hero souls. The actually beenefit is driven by the ancient Argaiv which sets the damage values rather then the number of guilds.


After a while though it does get harder to acquire more.įor those wondering, the purchase of guilds is a waste of rubies and time. The first group are easy to acquire which gives the player a running start. These are found on the list on the left side of the game.

The popular Clicker Heroes has a large number of heros that can be hired to increase the damage per second.
